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re: footnote 3 (which I 99% agree with) I think the idea that artists should be free to create the art they want to see, and that there's a nobility in doing so, has receded somewhat in the social media age. As if the primary purpose of art is to be consumed and anything that gets in the way of that consumption is a failure on the part of the artist. Makes me sad.

Interesting that the Dark Souls, eternal focus of all difficulty discourse, takes basically the same approach as Rondo of Blood, where game difficulty is highly dependant on character build.

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